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by Benjamin Wright Endurance (BOD-based)The ability ot withstand pain or hardship, particularly over long periods of time, by knowing the best ways to conserve strength and energy. Useful when a character must continue to be active after a long period without food, sleep or water. This skill also allows a character to withstand higher than normal G-forces, as experienced during extreme acceleration and high-speed maneuvers. Hacking (INT-based)Rather than the purely creative skill of Programming, this skill represents a combination of knowledge of code and protocols, intuition and fast-thinking responses. Hacking skill is used against a difficulty number representing how tough the target computer is to penetrate. Strategy (INT-based)The knowledge of how to best deploy large forces (as opposed to small groups, which is Tactics). Tactics (INT-based)The knowledge of how to best deploy small groups (as opposed to large forces, which is Strategy). Fencing (REF-based)Rather than the generic skill of Blades, this skill represents a mastery of swords, rapiers, sabers, etc.. Fencing adds +1/2 its Skill level to damage (round down). Martial Art (REF-based)Rather than the generic skill of Hand-to-Hand, this skill represents training in a systematized fighting style such as Karate, Kung Fu, Ninjitsu, etc.. Martial Arts adds +1/2 its Skill level to damage (round down). Demolitions (TECH-based)Farmiliarity with explosives; knowing the best explosives to use for which jobs, how to set timers and detonators, and how much explosives to accomplish a desired result. Evaluating a structure for weak points: Diff 20. Using an explosive as a grenade: Diff 15. Using an explosive weapon (grenade, etc.) for demolitions: +5 difficulty. Forgery (TECH-based)The skill of copying and creating false documents, records and IDs. This skill may also be used to detect forgeries; if you can fake it, you can usually spot a fake as well. |